3D game engine architecture :
Eberly, David H.
3D game engine architecture : engineering real-time applications with Wild Magic /794.81526 David H. Eberly. - 1st ed - Amsterdam ; Boston: Morgan Kaufman Publishers, c2005. - xv, 736 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.) - Morgan Kaufmann series in interactive 3D technology .
Includes bibliographical references and index.
012229064X (alk. paper)
2005275647
Computer games--Programming.
Computer graphics.
Three-dimensional display systems.
Real-time programming.
QA76.76.C672 / E15 2005
794.81526 / E.D.T
3D game engine architecture : engineering real-time applications with Wild Magic /794.81526 David H. Eberly. - 1st ed - Amsterdam ; Boston: Morgan Kaufman Publishers, c2005. - xv, 736 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.) - Morgan Kaufmann series in interactive 3D technology .
Includes bibliographical references and index.
012229064X (alk. paper)
2005275647
Computer games--Programming.
Computer graphics.
Three-dimensional display systems.
Real-time programming.
QA76.76.C672 / E15 2005
794.81526 / E.D.T
