TY - BOOK AU - Eberly,David H. TI - 3D game engine architecture: engineering real-time applications with Wild Magic /794.81526 SN - 012229064X (alk. paper) AV - QA76.76.C672 E15 2005 U1 - 794.81526 22 PY - 2005/// CY - Amsterdam, Boston PB - Morgan Kaufman Publishers KW - Computer games KW - Programming KW - Computer graphics KW - Three-dimensional display systems KW - Real-time programming N1 - Includes bibliographical references and index UR - http://www.loc.gov/catdir/enhancements/fy0626/2005275647-d.html UR - http://www.loc.gov/catdir/enhancements/fy0626/2005275647-t.html ER -