000 | 01984cam a2200385 a 4500 | ||
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999 |
_c10858 _d10858 |
||
001 | 227000794 | ||
003 | OCoLC | ||
005 | 20170424104801.0 | ||
008 | 080504s2008 maua 001 0 eng | ||
020 | _a9780123708960 (alk. paper) | ||
020 | _a0123708966 (alk. paper) | ||
040 |
_aNLM _beng _cNLM _dSISPL _dUAT _dYDXCP _dGZM _dSINLB _dVRC _dU9S _dEXW _dCDX _dA7U _dBDX _dOCLCF _dCTI |
||
042 | _anlmcopyc | ||
050 | 4 |
_aBF241 _b.W37 2008 |
|
060 | 0 | 0 | _a2008 H-954 |
060 | 1 | 0 |
_aWW 105 _bW267v 2008 |
082 | 0 | 4 |
_a770.1 _222 |
092 |
_a152.14 _bW267vi |
||
100 | 1 | _aWare, Colin | |
245 | 1 | 0 |
_aVisual thinking for design / _cColin Ware |
260 |
_aBurlington, Mass. : _bMorgan Kaufmann ; _aAmsterdam : _bElsevier Science & Technology, _cc2008 |
||
300 |
_axi, 197 p. : _bill. (chiefly col.) ; _c24 cm |
||
490 | 1 | _aMorgan Kaufmann series in interactive technologies | |
505 | 0 | _aVisual queries -- What we can easily see -- Structuring two-dimensional space -- Color -- Getting the information: visual space and time -- Visual objects, words, and meaning -- Visual and verbal narrative -- Creative meta-seeing -- The dance of meaning | |
520 | 1 | _a"In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as tools for cognition - extensions of the viewer's brain in much the same way that a hammer is an extension of the user's hand. Experienced professional designers and students alike will learn how to maximize the power of the information tools they design for the people who use them."--BOOK JACKET | |
650 | 0 | _aVisual perception | |
650 | 0 |
_aArt _xPhilosophy |
|
650 | 0 | _aVisualization | |
650 | 1 | 2 | _aVisual Perception |
650 | 2 | 2 | _aComputer Graphics |
650 | 2 | 2 | _aThinking |
830 | 0 | _aMorgan Kaufmann series in interactive technologies | |
942 |
_2ddc _cBK |