000 01984cam a2200385 a 4500
999 _c10858
_d10858
001 227000794
003 OCoLC
005 20170424104801.0
008 080504s2008 maua 001 0 eng
020 _a9780123708960 (alk. paper)
020 _a0123708966 (alk. paper)
040 _aNLM
_beng
_cNLM
_dSISPL
_dUAT
_dYDXCP
_dGZM
_dSINLB
_dVRC
_dU9S
_dEXW
_dCDX
_dA7U
_dBDX
_dOCLCF
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042 _anlmcopyc
050 4 _aBF241
_b.W37 2008
060 0 0 _a2008 H-954
060 1 0 _aWW 105
_bW267v 2008
082 0 4 _a770.1
_222
092 _a152.14
_bW267vi
100 1 _aWare, Colin
245 1 0 _aVisual thinking for design /
_cColin Ware
260 _aBurlington, Mass. :
_bMorgan Kaufmann ;
_aAmsterdam :
_bElsevier Science & Technology,
_cc2008
300 _axi, 197 p. :
_bill. (chiefly col.) ;
_c24 cm
490 1 _aMorgan Kaufmann series in interactive technologies
505 0 _aVisual queries -- What we can easily see -- Structuring two-dimensional space -- Color -- Getting the information: visual space and time -- Visual objects, words, and meaning -- Visual and verbal narrative -- Creative meta-seeing -- The dance of meaning
520 1 _a"In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as tools for cognition - extensions of the viewer's brain in much the same way that a hammer is an extension of the user's hand. Experienced professional designers and students alike will learn how to maximize the power of the information tools they design for the people who use them."--BOOK JACKET
650 0 _aVisual perception
650 0 _aArt
_xPhilosophy
650 0 _aVisualization
650 1 2 _aVisual Perception
650 2 2 _aComputer Graphics
650 2 2 _aThinking
830 0 _aMorgan Kaufmann series in interactive technologies
942 _2ddc
_cBK